We are delighted to announce our three playful keynotes for 2022: spanning research and practice but connected by play and inclusion.

Elliott Spaeth

Inclusive learning: Playing fair by throwing out the rules

Elliott SpaethHey! I’m Elliott Spaeth, and I’m a lecturer at the University of Glasgow. My job is helping other university educators think about, and make decisions about, their teaching. I specialise in inclusive learning and teaching in Higher Education, with a particular focus on disability and neurodiversity. I’m disabled (it’s complicated), neurodivergent (autistic, ADHD, OCD), trans, and asexual.

I also love playing video games (I’m currently playing Final Fantasy XIV), hanging out with my cats, riding horses, playing softball, and singing/conducting/playing music.

I tweet at @ElliottSpaeth

Sylvester Arnab

Sylvester deep in thought next to the words Games Design Thinking

A Professor of Games Science, who explores engaging and empowering experiences through the lens of playful and gameful methodologies and pedagogies. Sylvester is a co-founder of the GameChangers initiative at the Disruptive Media Learning Lab, Coventry University, which has been adapted in Malaysia and soon to be expanded into Vietnam and Indonesia towards responding to the UN’s Sustainable Development Goals.

https://pureportal.coventry.ac.uk/en/persons/sylvester-arnab

Jane Secker and Chris Morrison

Jane and Chris showing Creative Commons symbols as fake tatoos on their arms

Jane Secker is Senior Lecturer in Educational Development at City, University of London which she is Deputy Programme Manager of the Masters in Academic Practice. She was Copyright and Digital Literacy Advisor at London School of Economics and Political Science for over 15 years where she advised staff about copyright issues and the online environment. She is Chair of the CILIP Information Literacy Group and a member of the Universities UK Copyright Negotiation and Advisory Committee which negotiates with the Copyright Licensing Agency on the higher education licence. She is also a member of the Copyright Advisory Panel which is a governance group of the UK’s Intellectual Property Office. She is co-author of Copyright and E-learning: a guide for practitioners published by Facet in 2016. Jane is a Fellow of the Higher Education Academy and a Fellow of the Royal Society of Arts. She has a PhD from the Aberystwyth University and has worked on numerous research projects funded by the British Library, JISC and the University of London.

Chris Morrison is the Copyright, Licensing and Policy Manager at the University of Kent, responsible for copyright policy, licences, training and advice. He was previously the Copyright Assurance Manager at the British Library and before that worked for music collecting society PRS for Music. He is a member of the Universities UK Copyright Negotiation and Advisory Committee on whose behalf he also attends the Copyright Education Awareness Group (CEAG). He is co-author of the second edition of Copyright and E-Learning: a guide for practitioners which was published in July 2016, and is also the originator of Copyright the Card Game, which is an openly licensed resource for teaching about copyright in practice. Chris recently completed a masters in copyright law at King’s College London and his dissertation explored the understanding and interpretation of Section 32 of the Copyright, Designs and Patents Act ‘Illustration for Instruction’ by UK universities.

Jane and Chris tweet as @UKCopyrightLit and maintain the Copyright Literacy website. They started developing a playful approach to copyright education in 2015 when they created Copyright the Card Game. They have subsequently created the Publishing Trap, a board game on the choices academics make related to scholarly communication and sharing their research. They are keen advocates of open education and founded a playful learning conference on copyright education called Icepops, which is now in its third year.